Awaken Realms vows no AI art in Concordia: Special Edition after review bombing

Following community backlash and negative review-bombing on BoardGameGeek over past AI use, board game publisher Awaken Realms pledged that no AI-generated assets will appear in the final version of its crowdfunded Concordia: Special Edition. PD-Verlag, the original Concordia publisher, backed the pledge.
However, Awaken Realms admitted it still uses AI tools during prototyping and mock-ups, highlighting the nuanced reality of AI adoption in creative industries where generative tools are increasingly embedded in early-stage workflows.
AI Commitment:
- Pledge - No AI-generated assets in final Concordia: SE
- Backer - PD-Verlag supports the commitment
- Context - Follows review-bombing on BoardGameGeek
- Caveat - AI still used for prototyping and mock-ups
Tom Clancy's The Division Resurgence launches worldwide on mobile

Ubisoft's free-to-play mobile tactical shooter Tom Clancy's The Division Resurgence launched globally on iOS and Android on March 31. The game adapts the franchise's cover-based third-person combat for smartphones with optimized controls and bite-sized missions.
The mobile debut is a critical test of whether one of Ubisoft's flagship live-service brands can find a sustainable audience on mobile, a platform where the company has repeatedly tried and sometimes failed to replicate its console success.
Global Launch:
- Game - Tom Clancy's The Division Resurgence
- Platforms - iOS and Android worldwide
- Model - Free-to-play with mobile-optimized missions
- Significance - Tests Ubisoft's mobile live-service potential
Nexon details cost discipline and franchise expansion strategy for 2026

At its March 31 Capital Markets Briefing, Nexon laid out a 2026 strategy centered on tightening costs, managing its IP portfolio more carefully, and expanding only its most proven franchises. The company is pulling back from speculative new projects and expensive unproven bets.
The approach mirrors a wider trend among major publishers who are retreating from the pandemic-era growth-at-all-costs mentality and prioritizing margins over scale in an uncertain market environment.
2026 Strategy:
- Focus 1 - Cost discipline across all operations
- Focus 2 - Careful IP portfolio management
- Focus 3 - Expand only proven franchises
- Trend - Industry-wide retreat from speculative growth
Skillz full-year 2025 report shows path to profitability still unclear

Skillz reported its full-year 2025 financials on March 31, revealing revenues and losses that suggest the mobile esports platform is still searching for a viable path to profitability. User acquisition costs remain stubbornly high relative to player lifetime value.
The results are a reminder that even well-capitalized platforms with recognizable brands can struggle to make the unit economics of competitive mobile gaming work at scale.
Full-Year Results:
- Report - Full-year 2025 financial results
- Issue - Path to profitability still unclear
- Challenge - High user acquisition costs vs LTV
- Lesson - Even branded platforms struggle with mobile esports unit economics
Fanta and Xbox announce global 'Wanta Fanta?' gaming challenge

Fanta and Xbox have partnered for a global gaming challenge called 'Wanta Fanta? Come Get It!' along with a special-edition Fanta collection featuring Xbox characters. The campaign targets younger audiences who overlap heavily between gaming and soda consumers.
For Xbox, the partnership is another in a series of consumer-brand collaborations aimed at expanding its cultural footprint beyond hardcore gamers. For Coca-Cola, it represents a bet on gaming as a key marketing channel for Gen Z and young millennials.
Brand Partnership:
- Campaign - 'Wanta Fanta? Come Get It!' gaming challenge
- Product - Special-edition Fanta with Xbox characters
- Target - Younger gaming and soda consumers
- Goal - Expand Xbox's cultural footprint via consumer brands
Pearl Abyss apologizes for leaving generative AI assets in Crimson Desert

Pearl Abyss issued a public apology after players discovered that some 2D visual props in Crimson Desert were created using generative AI and were intended to be replaced before launch but were not. The studio admitted the oversight and promised corrective action.
The incident adds fuel to the already heated debate about AI use in AAA game development, with players increasingly scrutinizing final builds for AI-generated artifacts and demanding transparency from developers.
AI Oversight:
- Issue - Gen-AI 2D props found in shipped game
- Studio - Pearl Abyss, developer of Crimson Desert
- Intent - Assets were supposed to be replaced before launch
- Response - Public apology and corrective action promised
Industry rumors suggest FIFA 26 could abandon Frostbite for Unreal Engine

Rumors continue to circulate that EA's FIFA franchise may migrate from its long-standing Frostbite engine to Unreal Engine for FIFA 26. The speculation points to internal frustration with Frostbite's limitations for sports simulation and a desire for better cross-platform consistency.
If confirmed, the switch would be one of the largest engine migrations in sports gaming history, potentially affecting visual quality, mod support, and development workflows across EA's global football studios.
Engine Switch Rumor:
- Franchise - FIFA 26 (EA Sports)
- Current - Frostbite engine
- Rumored - Unreal Engine
- Motivation - Sports simulation limitations and cross-platform consistency
Nintendo confirms Switch 2 digital games will cost less than physical in the US

Nintendo has confirmed that digital versions of Switch 2 games in the United States will cost less than their physical counterparts. The company said the pricing reflects the different costs involved in producing and distributing boxed copies versus digital downloads.
The decision gives US consumers a clearer price signal when choosing between formats. It also contrasts with Sony's recent PS5 price hike, positioning Nintendo's next console as relatively more consumer-friendly on the software-pricing front.
Pricing Strategy:
- Market - United States
- Digital vs Physical - Digital Switch 2 games cheaper
- Reason - Different production and distribution costs
- Contrast - Opposite direction from Sony's PS5 price hike
Devil May Cry 5 Devil Hunter Edition rated for Nintendo Switch 2 in Taiwan

The Taiwan Digital Game Rating Committee has rated Devil May Cry 5 Devil Hunter Edition for Nintendo Switch 2. While ratings do not guarantee imminent release, they often appear shortly before an official port announcement.
Devil May Cry 5 originally launched in 2019 on PlayStation 4, Xbox One, and PC, with enhanced editions following for PlayStation 5 and Xbox Series. A Switch 2 port would mark the first time the stylish action game appears on a Nintendo platform.
Port Signal:
- Rating Board - Taiwan Digital Game Rating Committee
- Edition - Devil May Cry 5 Devil Hunter Edition
- Platform - Rated for Nintendo Switch 2
- History - First potential DMC5 appearance on Nintendo hardware
New Lord of the Rings film Shadows of the Past announced with Stephen Colbert co-writing

A new post-trilogy Lord of the Rings film titled Shadows of the Past has been announced, with Stephen Colbert co-writing the script alongside Philippa Boyens and Peter Jackson producing. While a film announcement, the gaming crossover is already being discussed.
Games Workshop is expected to adapt characters from the film into new Middle-earth Strategy Battle Game models, potentially creating fresh licensing opportunities for game developers working in the Tolkien universe alongside the film's eventual release.
Cross-Media Impact:
- Film - Shadows of the Past (Lord of the Rings)
- Writers - Stephen Colbert and Philippa Boyens
- Producer - Peter Jackson
- Gaming Link - Games Workshop expected to adapt models for Middle-earth SBG